Communications of the ACM (August 2008) has an article on 'Games with a purpose: GWAP'.
By involving human beings in such fun and interesting games, game designers leverage human knowledge to make computers more intelligent.
Few places to visit:
Communications of the ACM (August 2008) has an article on 'Games with a purpose: GWAP'.
By involving human beings in such fun and interesting games, game designers leverage human knowledge to make computers more intelligent.
Few places to visit: