What Would DanG Do At JavaOne 2008 (WWDanGDAJ12008) if he weren't otherwise occupied with the usual JavaOne "Things That Need Doing?" Glad you asked. I'd clone myself enough to attend the following JavaOne 2008 sessions:

BOF-5001Using phoneME Technology to Power Everything from Micro-Embedded to Desktop Applications
BOF-5044Mars Rover Operations Imaging and Mapping with Java Technology
BOF-5061Programming Our World: The Sun SPOT Wireless Sensor/Actuator Platform
BOF-5091Toward a Consumer IDE: Get What You Want When You Want It
BOF-5238Guidelines, Tips, and Tricks for High-Performance Java Technology-Based Application Graphical User Interfaces
BOF-5265Java Technology, Music, and You
BOF-5314A Close Look at the Sun Java Wireless Toolkit
BOF-5316Automate Mobile Application Testing with the Sun Java Wireless Toolkit
BOF-5403PHP Development Environment: Extending Java IDEs
BOF-5451Blu-ray and Java Technology Roundtable
BOF-5454Advanced Java ME Debugging
BOF-5506JavaFX TV Platform Overview
BOF-5526NASA World Wind Java Technology BOF
BOF-5611Free Mobile-to-Mobile Money Transmission Proves Popular in Many Countries
BOF-5632Real-World Java ME Based Applications with Mobile Service Architecture
BOF-5804Meet with the JavaFX Tools Team
BOF-5832Video Game Development on the Java Platform: Past, Present, and Future of Java Technology Games
BOF-5856Best Practices for Efficient MIDP Programming
BOF-5911Beatnik: Building an Open Social Network Browser
BOF-5941NetBeans IDE Plug-In Module Development for 3-D Model Viewer, Using Java OpenGL (JOGL)
BOF-5956Dancing Duke on Your PlayStation Portable: Porting phoneME Software to PlayStation Portable
BOF-5992How to Build RESTful Clients with the JavaScript, Ruby, and JavaFX Programming Languages
BOF-6071The Business Case for OpenCable Application Development
BOF-6468JXTA Technology on Wheels
BOF-6541Strengthening Your Voice: Do We Need a Mobile Developer Alliance?
BOF-6620Robot Fusion: Mobile Robots and Sun SPOTs Collaborate to Hunt Humans
BOF-6821Sony Ericssons Advanced Use of the Content Handler API, JSR 211
LAB-6400Create Your Own Mobile Game
LAB-6410Building a Flickr(Pisca) Client on Mobile Phones
LAB-7350JavaFX Technology-Based Applications: Rich Client Applications with Cool Effects
LAB-7400Project Darkstar
LAB-7430Developing Distributed Wireless Applications Using Sun SPOT Systems
PAN-5577Mobile Service Architecture: Spelling Out the LInk Between JSR Features and JSR Draft Reviews
PAN-7372Case Studies from the JavaFX Technology World
TS-4794A JavaFX Script Programming Language Tutorial
TS-4842Designing an MMORPG with Project Darkstar
TS-4964Pushing Java OpenGL (JOGL) to the Limit with Stellarium
TS-5138The JavaFX Platform: Sexy Interfaces For Mere Mortals
TS-5140Mobile Service Architecture 2: Latest News on JSR 248 and 249
TS-5147Mobile SOA: End-to-End Java Technology-Based Framework for Network Services
TS-5152Overview of the JavaFX Script Programming Language
TS-5251Pushing Java Technology to the Limits: Turning a General-Purpose PC into an HDTV
TS-5263Jamming with Java Technology: Making Music with JFugue and JFrets
TS-5449Java Technology for Blu-ray and TV: Authoring for Performance Diversity
TS-5523Putting 3-D Earth into Your Applications and Web Pages
TS-5546Extending Swing to Run Multitouch Applications (Multitouch Software)
TS-5584Building Interactive Mobile Messaging (Short Message Service) Applications
TS-5631Get on the Map with the Java ME Location API
TS-5635Near Field Communication Realized
TS-5638Writing Connected Device Configuration Applications for Resource-Constrained Devices
TS-5654Entertainment While Walking: MobileTV Java ME Solution
TS-5657JavaFX Technology: Bring the Web with You--Multiple Interfaces to Games, Chat, and More
TS-5682Signing Java ME Application and Signing Them in The Java Verified Program
TS-5683Avoiding the Bumps in Development for Java ME: Best Practices
TS-5711Creating Games on the Java Platform with the jMonkeyEngine
TS-5722Interactive Application Development for IPTV
TS-5767Real-Time Specification for Java (JSR 1): The Revolution Continues
TS-5776China Mobile Unified Mobile Application Development Platform
TS-5802Mobile End-to-End Communication Services with Java ME and Java EE
TS-5815Going Mobile with JavaFX Script Technology, Groovy, and Google Android
TS-5841Project Aura: Recommendation for the Rest of Us
TS-5888Driving Innovation in Packaged Media (Blu-ray) User Experience
TS-5957Open Mobile Sync: Open-Source Mobile Enterprise Data Synchronization
TS-5968JavaFX Platform Tools Strategy and Direction
TS-6019A Look into Development for the JavaFX Mobile/TV Platform with the NetBeans IDE
TS-6074High-Performance Graphics for Mobile Devices
TS-6125Project Wonderland: A Toolkit for Building 3-D Virtual Worlds
TS-6127Build Your Own Multitouch Interface with Java and JavaFX Technology
TS-6163Building Effective Mobile Enterprise Applications
TS-6244Regional and Cultural Accessibility for Java ME: Africa
TS-6296Next-Generation Java ME CDC/MIDP/OSGi Stack for Mobile Devices
TS-6298Designing Graphical Model-Driven Applications: Lego MindStorm
TS-6304How to Port phoneME Advanced Software to Google Android, iPhone, OpenMoko, LiMO, and More
TS-6495Project SunSPOT: A Java Technology-Enabled Platform for Ubiquitous Computing
TS-6509Incorporating Media into JavaFX and Java Technology-Based Applications
TS-6574How to Implement Your Own OpenSocial Container on the Java Platform
TS-6609Using JavaFX Script To Build Swing Applications
TS-6610Inside The JavaFX Script Technology-Based Runtime APIs: Scene Graph & WebKit
TS-6611Filthy-Rich Clients: Filthier, Richer, Clientier
TS-6656Extreme GUI Makeover: Swing Meets FX
TS-7051JavaFX Mobile Platform Architecture and APIs
TS-7192Mobility and Device General Session
 

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