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 20050217 Thursday February 17, 2005

J2ME mobile games going from snoring to soaring

Here's a Red Herring article on Mobile Java Gaming and how it's going from Time Killer games to Killer games.

See:

Article on Java Gaming for Cell Phones

The main points are that J2ME games on cell phones should not try to be a direct recreation of the PC or game console version of the games (especially because of reduced screen size and reduced avaialble time) when playing on a handheld. Instead, take avantage of the mobile network, phone cams, SMS, and GPS location abilities of the phone version of games. And distribute your game internationaly, since a bulk of mobile games players are in Asia and Europe.

Easy to say. I'd just like to see some more interesting use of graphics, even with the reduced screen size anyone (with minimal rudimentary graphics arts skills) can do much better than that original Nokia block snake game that came out about a ka-jillion years ago. :-) Oooo, watch out! Your snake is about to cross over it's tail! Oooo... (Hey, all I see are blocks on the screen!) ;-)

[Java ME and J2ME] ( February 17, 2005 01:12 PM ) Permalink | Comments [0]





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