Beowulf: New Java ME game based on the movie
I remember reading Beowulf in junior high school. Some say the story is the inspiration for J.R.R. Tolkien's The Lord of the Rings. I liked it because there were warriors, monsters, and dragons. Cool. :-) I'm still thinking the book will be better than the movie though. At least there's a Java ME game for your cell phone! See: Hasped and hooped and hirpling Java ME game Here's a quote: In off the moors, down through the mist bands. God-cursed Grendel came greedily loping. The bane of the race of men roamed forth, hunting for prey in the high hall.Grendel--he's a nasty one. Watch out for him! Get your swords and arrows ready... |
Still a kickin', with loads-a-money: Java ME Gaming
[Java ME and J2ME] ( July 30, 2007 08:55 AM ) Permalink Comments [3]
Maxin' and Relaxin' with Java ME on Sprint/Google WiMAX
Sprint and Google will team up to deliver Java ME programs for your cell phone on the new Sprint WiMAX wireless network. See: Sprint and Google to utilize Java ME Here's a quote: ...you can get a Gmail Java program on most cellphones), this deal would let people use the chat application Google Talk and other data services Google is creating on Sprint's WiMAX service, which provides long-range, fast wireless Internet connections. That's fresh!
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As Barbie says "Math is hard!", but quite easy with Java ME
Download a free Java ME app for your cell phone to "see graphs or solve equations on your phone while on a train or a bus ride". Why in the world you'd want to do that is beyond me, but whatever floats your boat... See: Math is hard!, but easy with Java ME Here's a quote: You’ll need a Java enabled (J2ME) phone with a recommended screen resolution of 176 x 208 pixels to use these applications — also called ‘midlets’ — which are available for free. Just visit http://www.math4mobile.com/downloads.html and put a math lab in your pocket.Is that a math lab in your pocket, or are you just happy to solve for x as y approaches infinity? |
Inject ads using Java ME technology
Mobile Worx has announced their new ZestADZ product which uses Java ME to inject ads into mobile games for your cell phone. See: Shoot up games with ads using Java ME Here's a quote: ZestADZ enables Java mobile game and application developers to insert mobile advertisements without the need for modifying the underlying source code.Ouch! Sounds painful. I'm not sure I want things injected into my cell phone... |
iPhlop: iPhones (without Java ME tech) sales disappoint
Wow! What a big letdown that Apple could only get 146,000 iPhones activated on June 29 and 30, when the initial launch occurred. Jeez, Louise! There are that many Java ME phones activated around the world on the average about every 90 minutes. Steve Jobs better get out of the cell phone business now while he still can save face. Or, he can put Java ME technology on the iPhone to boost his sales. Either way... See: iPhlop: iPhone stumbles without Java ME Here's a quote: [AT&T Wireless'] announcement Tuesday morning that it had activated a total of 146,000 iPhones on June 29 and 30 was met with something less than enthusiasm. Apple fans and industry analysts had been looking for about double that number. |
He should've used Java ME tech: Steve Jobs' iPhone gets hacked
It didn't take very long. Someone found a security hole in the iPhone. Stevie-boy should've used Java ME technology. There's nothing like making sure an app is properly signed by an authorized certificate before allowing it to run on your cell phone. Java ME has had that right for about 6 years now. Too bad. IPhone users will learn. It might take them 6 years, possibly shorter if Stevie-boy gets wise and puts Java ME on the next generation of iPhones. See: Already, the first iPhone Security Hole Here's a quote: The iPhone is becoming a victim of its own success, he said. “The irony is that the more popular something is, the more insecure it becomes, because popularity paints a large target on its back.” |
Here's the Rich UI called TWUIK running on a Java ME cell phone. Thanks, Mika, for the pointer! See:
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Unified, Smunified - Program Java ME widgets instead
Tom Yager's blog post makes the wrong assumption that applications should run exactly the same on a Java ME cell phone as they do on a desktop PC. Bzzzt! Wrong answer. Developers and content developers should be able to program and develop the same way on a cell phone and PC (like use the same NetBeans IDE) and use the same programming language, like Java technology. But, the same bits should not necessarily need to run on the two different types of devices. Although in theory the Grand Unified Theory of apps running the same way on a phone as a PC as a TV, etc. has been around for years and sounds good on paper, in practice the reality is that the form factors (input devices, keyboards/keypads, screen res, etc.) are too different. For example, you do not run a Nintendo GameBoy DS game the same way as on the Nintendo Wii game console--two different paradigms, two different user experiences, therefore two different apps. The same bits should not run on the two different types of devices. A lot of people don't get that. See: Tom Yager's doesn't get the difference Here's a quote: It's thrilling to imagine rich, responsive, attractive client applications that run identically on desktops, notebooks, and mobile devices, as well as over remote connections. Java promised us that.Java ME technology promises a small learning curve for programmers of small devices (if you know Java SE you know Java ME). And, the new concept of widgets (small integrated services that run in a minimal Java GUI, not full blown apps) applied with Java ME addresses running on desktops, notebooks, and mobile devices. Creating small chunks of Java code to be widgets, like a weather report widget, or a traffic report widget, or cheapest gas locater widget, will make the "write once, run anywhere" promise a reality on Java SE desktops/notebooks and Java ME cell phones and TV set-top boxes. The bits linking the different types of Java widgets together then becomes the only difference (such as, an app manager or a "browser"), but the widgets are where unification happens, not the browser. |
TibiaME game for your Java ME phone
[Java ME and J2ME] ( July 18, 2007 10:00 AM ) Permalink |
Lara Croft shakes it with Java ME 3D
Here's a new Java ME 3D (JSR 184) game that has Lara Croft once again shaking her tushy, kicking butt against the bad guys. See: Tomb Raider Legend on Java ME 3D Here's a quote: Eidos has released a spanking new collection of pint-sized screenshots showcasing Lara Croft in action on Java-enabled mobile phones.Don't mess with Lara! |
Big careers in small Java ME technology
Diane Wolff, an associate professor of information systems technology, recommends that more colleges should have courses on programming Java ME technology for cell phones. See: Java ME programming for college students Here's a quote: "The difficulty is finding people who are trained in WAP and Java ME," he said, referring Java Micro Edition, the version of the language used in many such devices. "What I see is there's a lot of demand for this [knowledge] in town," Wolff said.Now imagine if Bluto Blutarski and the rest of the Delta House frat learned Java ME programming... Wouldn't that be scary.
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Smart Java ME smartphone: Nokia E65
[Java ME and J2ME] ( July 13, 2007 09:00 AM ) Permalink
It's kill or be killed with Java ME technology
You'd hope that Java ME technology can be used to promote the goodness in mankind and enhance our lives with kindness and love. Nah. Java ME is used for shoot 'em up games. Oh, well. See: Kill, maim, destroy with Java ME STALKER game Here's a quote: Dynamic lighting and special effects within a 3D engine based on Java2ME developed especially for S.T.A.L.K.E.R Mobile.At least there's wicked cool lighting and special effects with Java ME 3D. So what if you're warping young minds by desensitizing them to violence and evil. As long as you get OpenGL shadowing and texturing in Java ME, you're cool with that, right? Ugh. |
iPhone spurs Java ME tech: Giddyup, yah, yah!
[Java ME and J2ME] ( July 11, 2007 10:25 AM ) Permalink |
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