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 20090324 Tuesday March 24, 2009

3D Fast and Furious Java ME Game

Here's a video of 3D The Fast and the Furious Java ME game on a Nokia cell phone. What? No choice to drive a mini-van in the game? Hmfph! That's no fun...

See:

No mini-van in 3D Fast and Furious

The 3D games on Java ME cell phones are looking better and performing much faster nowadays. Soon, driving a souped-up mini-van against a 1972 Mustang GT muscle car won't be so unheard of...

[Java ME and J2ME] ( March 24, 2009 05:58 PM ) Permalink


 20090323 Monday March 23, 2009

What do you get when you combine...

Q: What do you get when you take IBM Lotus Sametime and combine it with Sun's Java ME technology? It sounds like the set up to a joke...

See:

A little bit of this and that

Here's a quote:

 Combine IBM Lotus Sametime 
 with Sun's Java, and the 
 possibility of mobile 
 phones becoming unified 
 communications platforms 
 for both businesses and 
 consumers gets closer to 
 reality.
You get something at Sun we cannot comment on, since we don't respond to rumors. :-P But, if you were to unify a communication platform for both business and consumers, make sure it's with Java ME technology--otherwise, you'd get a strange hybrid that would be hard to tell if it's coming or going...

[Java ME and J2ME] ( March 23, 2009 05:51 PM ) Permalink


 20090320 Friday March 20, 2009

Xbox 360 like games coming to your Java ME cell phone

Cool. The new ARM chips coming this winter, Mali-200 and Mali-400, have OpenGL ES 2.0 GPUs--graphics chips powerful enough to give you Xbox 360 like games on your Java ME cell phones. Compare this against the piddly OpenGL ES 1.1 implementation on the iPhone.

See:

New ARM chips will rock!

Here's a quote:

 This is where it'll get 
 interesting: OpenGL ES 2.0 
 is completely shader-based, 
 a subset desktop code. 
 Difference is, it removes 
 cluttered code but keeps 
 vertex and pixel shaders. 
 It'll run 16 million 
 triangles/second, 275 
 million pixels/second. And, 
 yep, it'll be able to run... 
 Java games.
Get ready for even more Java ME graphical-based games that will give you extra thrillz that killz... ;-)

[Java ME and J2ME] ( March 20, 2009 06:00 PM ) Permalink


 20090319 Thursday March 19, 2009

How to get 10 million downloads of your Mobile app

So, you've worked hard on a new Mobile application. The question is now, how do you get over 10 million downloads of your Mobile app (like what eBuddy was able to do)? You'd like to have that number (or greater) as a starting point, right? Well, the answer is not the Apple iPhone AppStore. Just say no to that.

See:

Say yes to GetJar and Java ME

Here's a quote:

 With the entire tech word 
 endlessly buzzing about the 
 latest new smartphone, it's 
 easy to forget that around 
 75% of handsets sold are 
 basic feature phones - 
 often lovingly referred to 
 as "dumb phones".  With 
 these phones generally 
 lacking an official "App 
 Store" of their own, users 
 turn to the web to find new 
 applications.
With the Java ME based eBuddy IM app pulling in 375,000 downloads each week, why bother with the hoops you have to jump through for Apple's AppStore?

[General Java] ( March 19, 2009 04:52 PM ) Permalink


 20090318 Wednesday March 18, 2009

Java ME tech: in the last sentence of IBM article

If you are reading an article about the rumored takeover of Sun by IBM, you'd like to think that the first thing mentioned would be that Java ME technology is awesome and is probably (OK, maybe not that probably) the big reason why IBM is offering to pay Sun $6.5 billion.

See:

IBM wants Java ME tech so much!

Here's a quote (very last sentence in article):

 ...and its Java language is 
 still a dominant presence in 
 mobile and web development.
OK, so Java ME is not in the first sentence of the article. It should be though. The stock would be up even more than it is now... :-)

[Java ME and J2ME] ( March 18, 2009 11:27 AM ) Permalink


 20090317 Tuesday March 17, 2009

Watchmen movie in Java ME game

The good part of any blockbuster movie hit that comes out nowadays is that it also means a cool new Java ME game gets released with it.

Here's the Java ME Mobile game for The Watchmen movie. There's action, adventure, and lots of mayhem as masked vigilantes take on the task of fighting crime.

See:

The Watchmen Movie: Java ME Game

This will really perk up having to wait in line for things.

[Java ME and J2ME] ( March 17, 2009 02:45 PM ) Permalink


 20090316 Monday March 16, 2009

Here comes Peter Java ME Cottaintail

Just in time for spring: Here comes Peter Cottontail, Hopping' down the bunny trail, Hippity, hoppity, Java ME's on its way. Where else can you find a game with the objective being that the hero bunny has to plant as many flowers as possible?

See:

Bobby Carrot 4: Flower Power

Here's a quote:

 After an hour with Bobby 
 Carrot 4: Flower Power, 
 you might be forgiven for 
 thinking that the long-
 eared ones had finally 
 found a way to strike 
 back at humanity. It is 
 easily one of the most 
 frustrating games in the 
 universe, and yet it's 
 also a mostly enjoyable 
 one.
Having Bobby Carrot hop on that tractor sounds like fun--a little bizarre, but fun.

[Java ME and J2ME] ( March 16, 2009 04:17 PM ) Permalink Comments [2]


 20090313 Friday March 13, 2009

Unite or Die: Java ME technology

Here's a Register article about Eclipse Pulsar trying to rally mobile manufacturers and service providers around a single common tooling environment.

See:

Uniting Against the Common Enemy
Click on X to close annoying pop-up ad

Here's a quote:

 They've dropped their squabbling 
 and territoriality in the face 
 of two bigger threats to their 
 developer market share, two 
 companies notable for their 
 absence from the list of Pulsar 
 participants - Apple and Google.
Hey, all they have to do now is to add JavaFX support and then we're talking.

[Java ME and J2ME] ( March 13, 2009 04:30 PM ) Permalink |


 20090312 Thursday March 12, 2009

Yet another Java ME tech app store

Javaground (not ground java) has yet another app store for Java ME apps called Xpressed. Oh, how original: a play on words around the coffee metaphor. Haven't seen that before with a Java product, have we now? ;-)

See:

Javaground Xpressed App Store
Click "X" to skip the ad

Here's a quote:

 The latest mobile application 
 store to be announced doesn't 
 come from a handset maker or 
 network operator, but rather 
 a provider of Java developer 
 tools. Javaground announced 
 a new site where users of 
 Java-enabled mobile phones 
 can find, trial, and download 
 content. Can it compete with 
 the big boys?
The interesting part is they have a $10/month unlimited download plan. That's pretty attractive. Let's see how long before the iPhone AppStore steals that idea...

[Java ME and J2ME] ( March 12, 2009 06:07 PM ) Permalink


 20090311 Wednesday March 11, 2009

GetJar Webinar TODAY: Wed 11Mar, How to Get Mobile Users

There's a Webinar today presented by Chris Dury, VP Product at GetJar, "Get 10,000 active users for Mobile" You can choose from two sessions:

Wednesday 11 March 2009, 06:00 PM - 06:30 PM (GMT) / 11:00 AM - 11:30 AM (GMT-07:00)

http://connectpro76854651.acrobat.com/get10000users-uk/event/registration.html


OR


Wednesday 11 March 2009, 08:00 PM - 08:30 PM (GMT) / 01:00 PM - 01:30 PM (GMT-07:00)

http://connectpro76854651.acrobat.com/get10000users-us/event/registration.html


Space is limited to 20 developers, so sign-up now.

See:

Webinar on getting Mobile Users

Here's a quote:

---
 Even with the rise of the 
 app stores, it’s difficult 
 for developers to reach 
 millions of users without 
 big marketing budgets. The 
 leading apps on GetJar 
 have millions of downloads 
 and you can start small 
 and efficiently. Join GetJar 
 for a 20 to 30 minute 
 presentation where they will
 show you how developers are 
 doing this for Java mobile 
 apps.

[Java ME and J2ME] ( March 11, 2009 09:06 AM ) Permalink


 20090310 Tuesday March 10, 2009

JavaFX Mobile, boldly go where no one has gone before

     Click on arrow to PLAY.  Click on picture to PAUSE/RESUME.  Note: If video
     playback is blank or slow, reload the page and make sure QuickTime 7.6
     is installed on your system.


JavaFX Mobile, the final frontier. These are the voyages of the JavaFX Mobile programmers. It's endless mission to program cool things for next generation cell phones. To seek out rich user interfaces. To boldly go where no mobile program has gone before...

The cool part of JavaFX is the simple way to add video to your app. And, because it's JavaFX, you program it the same way on your mobile device as you would for your desktop. Write once, and run wherever Captain Kirk says to run it. Try playing the video above and see what I mean...


Code snippet:

var player = MediaPlayer {
  autoPlay: false
  media : Media {
    source : "{__DIR__}star-trek.flv";
  }
}

var view:MediaView = MediaView {
    visible: true
    mediaPlayer: bind player
}



That's it. It's that easy in JavaFX, for both Mobile and Desktop--a lot easier than the new Captain Kirk will have at Starfleet Academy this summer, I'm guessing. I'm still deciding whether the new Kirk, Spock, and McCoy will be better than the old Kirk, Spock, and McCoy though. Jury is still out until May 8, 2009...

[Java ME and J2ME] ( March 10, 2009 05:03 PM ) Permalink Comments [6]


 20090309 Monday March 09, 2009

No such thing as a 99 cent value meal at BlackBerry AppWorld

RIM will try to avoid the mistakes of Apple's iPhone AppStore by providing a minimum price ($2.99) that developers can charge for paid apps. They hope to discourage the 99 cent cheapo apps that have plagued the iPhone AppStore.

See:

Discouraging the 99 cent app

Here's a quote:

 RIM will accept any applications 
 that can be packaged as a cod 
 file using the BlackBerry Java 
 Development Environment, 
 BlackBerry JDE Plug-in for 
 Eclipse and BlackBerry JDE 
 component pack--developers may 
 also promote and distribute web-
 based content services provided 
 they offer a web icon 
 application to be distributed 
 through the store 
I kinda like 99 cent value pricing. There is a recession going on. Well at least they're not prohibiting free apps. Free apps are great. As they say, whatever you lose in profits with free apps, you can always make it up in volume. ;-)

[Java ME and J2ME] ( March 09, 2009 06:25 PM ) Permalink | Comments [1]


 20090305 Thursday March 05, 2009

Don't be caught in the iPhone stampede

PocketGamer says don't forget about Java ME technology since you can sell more on the right side of the long tail with Java ME tech than iPhone.

See:

Don't forget about Java ME

Here's a quote:

 ...the biggest danger is to 
 mid-sized projects.
 ...
 The development costs entailed 
 in creating the project are 
 likely to be considerable, and 
 yet the title could be 
 launched and disappear off the 
 front pages within a few days 
 into obscurity, with minimal 
 sales along the way.

[Java ME and J2ME] ( March 05, 2009 06:23 PM ) Permalink |


 20090303 Tuesday March 03, 2009

Dr. Dobb's article on Redefining Mobile App Dev w/Nemo on Java ME tech

Here's an insightful article on using Nemo to redefine Mobile App Development using Java ME technology. Of course Nemo is that stone-faced captain of the Nautilus submarine in 20,000 Leagues Under the Sea. Oh. And, is the scripting language written on top of Java ME. Yeah, that too. Kinda like JavaFX technology, which by the way, can be downloaded from http://javafx.com.

See:

Nemo Mobile App Development

Here's a tip:

 Wireless networks are not LANs. 
 Mobile applications should be 
 designed to be "intermittently 
 connected." As a mobile 
 developer, your application 
 can go from no connectivity to 
 10KB/sec on a 2.5G network to 
 megabits/sec on 3.5G network.
What's a 3.5G network? Yeah, yeah, I know it's the network in between 3G and 4G. But, we don't have that in the U.S... I think.

[Java ME and J2ME] ( March 03, 2009 03:43 PM ) Permalink Comments [2]





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