Today's mantra in entertainment is “the consumer is king” whereas historically, that mantra was “content is king.” Consumers today are demanding any content, any time, any place, on any device, and in any format, creating a paramount shift for content providers. Different device types require different content types and data rates, thus massive amounts of transcoding, processing, and storage.

Add to that the moving, tracking, and storing of content as it goes through its life cycle and you'll see tremendous pressure on the IO systems, networking systems, storage systems, and CPUs. With multiple forms of distribution, from traditional TV, to video-on-demand, to the Internet, to YouTube, iPods, and cellphones, the need to manage these digital formats is dire.

This latest edition Innovating@Sun brings together host Hal Stern, vice president of global systems engineering and guests Bob Sokol, media architect in global sales and services, and Dave Cavena (photo), systems engineer in the studio and postproduction part of Sun's business. The trio discuss the latest innovation in the area of digital media with particular focus on:

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  • The massive volumes of user-generated content on the web – all of it digital
  • The processing, storage and archive requirements to keep the content pristine, active, and accessible
  • Sun's platform play
  • Contributions from the partner ecosystem
  • Digital rights management and the Open Media Commons
  • Digital workflows
  • Streaming software

    Links:



    Show Transcript
    Sun Media & Entertainment website
    Archiving Movies in a Digital World
    Open Media Commons
    HANA
    Anystream
    Telestream
    Agnostic Media
    Java CAPS
    Jeff Bonwick's profile
    Guy Steele's profile