Wednesday Sep 09, 2009

http://blogs.sun.com/javafx/resource/expertAssistance.png

Sign up as a JavaFX expert at Liveperson.com ! Liveperson.com is the world's largest marketplace for finding and providing expert advice. 

You can solve JavaFX problems and get paid for doing so!  

Decide how much you want to charge, potential customers then check out your credentials, and LivePerson takes care of the rest!  They'll even help you collect your fees before your services have been provided!

Wednesday Sep 02, 2009

Take the JavaFX Survey !  

Help drive the direction of JavaFX training and certification. The JavaFX team is designing a comprehensive curriculum for Java developers. The primary objective of the curriculum is to enable developers to use JavaFX technologies to build rich internet applications. We're looking for your input on the topics and tasks to include in the training.

Survey Closes Sept 16 ! 

Tuesday Sep 01, 2009

The folks over at JFXStudio have started a new coding challenge: "Small is the New Big". This time they are going to try something different. Harkening back to the demo scene of old, this month’s challenge is to build something interesting with a very small amount of code: 30 lines in a single file!.

The challenge starts on September 8th when the secret theme will be revealed, and the last date to send in your entry is September 30th. See the rules for more details.

Monday Aug 31, 2009

The Tech Test Train game has a new feature !

Now, the game will auto-complete your answer as you start to type the correct answer. This feature helps you complete your answer within the 15-second time frame. 

http://blogs.sun.com/javafx/resource/game

Try it and give us your feedback!

[The Tech Test Train game, an interactive eLearning game built entirely with JavaFX 1.2 technology.]

Friday Aug 28, 2009

For the first time JavaFX was taught as a credited course at San Jose State University this Summer. It was taught by Sun Engineers in collaboration with the Software Engineering department at SJSU. Overall the enrollment was very enthusiastic with over 25 students participating. The course mainly focused on fundamentals of JavaFX scripting language, hands on lab sessions and a final project. This course has given an option to students at SJSU who are pursuing their final year MS to look into JavaFX technology to implement their project work. We will be working with SJSU and any other universities interested in incorporating JavaFX into their teaching curriculum in the coming months.

http://blogs.sun.com/javafx/resource/IMAGE_050_sm.jpg http://blogs.sun.com/javafx/resource/IMG_0037_sm.jpg

Friday Aug 07, 2009

If you are a Netbeans user and you have been waiting to upgrade to 6.7, we have now posted a copy of Netbeans 6.7.1 on JavaFX.com that bundles the JavaFX 1.2 SDK.  If you are interested in see what's new with Netbeans 6.7.1 you can check out the release notes here.  One of the cooler features is Kenai integration enabling the creation and editing of Kenai hosted projects from within the IDE. Another cool feature is the Zembly Web API Gateway making it easy to consume webservices from Amazon,Yahoo, Twitter, etc with just a couple of lines of code.

Or you can just download it and figure it out for yourself!

Friday Jul 31, 2009

The winners of the JavaFX Blog Contest have just been announced. Congratulations to all 10 winners! Read these blog entries to learn about Coding an image gallery in JavaFX, learning JavaFX,  Programming games in JavaFX and much more.

 In related news, you can read an interview with Sten Anderson - the JavaFX coding contest winner, and also see what the student winner of the contest has to say. 

 

 

Wednesday Jul 29, 2009

Get a hands-on introduction to JavaFX technology when you play the Tech Test Train, an interactive eLearning game built entirely with JavaFX 1.2 technology. The eLearning game tests your knowledge of the JavaFX technology and provides prescriptive feedback at the end of the game.

The Tech Test Train showcases the many features of JavaFX technology including:

  • UI Components and Controls
  • Media player
  • Animation
  • Layout mechanism
  • XML parser
  • Reuse of Java classes
  • XML-based configurable UI
  • Dynamic Object Allocation (binding and triggers)
In addition, many graphics used in the game are developed by a Graphic Designer who has exported the graphics into JavaFX-readable format using the JavaFX Production Suite.

Ride the train, answer JavaFX questions, and earn points!

Tuesday Jul 28, 2009

Terrance has a great blog covering the new JavaFX Mobile 1.2 Early Access for Windows Mobile. Read it here.

Terrance's blog includes a screencast demonstrating how to get started and how to run a sample application (Mosaic) on the HTC Diamond, including using the deploy-via-USB feature.

Monday Jul 27, 2009

(Reposting an email we received from Sang Shin over the weekend)

The 1st session of the "Free 15-week JavaFX Programming (with Passion!)" online course ended as of today (July 25th, 2009) with participation of ~4000 people.

The 2nd session of the course will start from Aug. 25th, 2009. For registration, all you have to do is to send a blank email to the following email alias

javafxprogramming-subscribe@googlegroups.com

This course runs very much like a regular college course in which the students are expected to do weekly homework after studying the presentation material and doing the hands-on lab but it is free and can be taken online.  There is also class email alias where students can ask/answer questions.

For more information, please go to the course websites below.

Course topics: http://www.javapassion.com/javafx/#Topics
Course website: http://www.javapassion.com/javafx
Course FAQ: http://www.javapassion.com/coursefaq.html

Congrats to Sang Shin and Jim Weaver on a highly successful first session and for all of you that missed out on your first chance to sign up... make sure you register today!

Thursday Jul 23, 2009

I am very excited to announced that we have posted an early access release of the JavaFX Mobile runtime to enable people to begin developing and running JavaFX applications on real devices!  The runtime package is designed for use with select Windows Mobile handsets and also includes the Sun Java Wireless Client, giving you everything you need to get started today.  While we've tested (and will be supporting) this package on the HTC Diamond and the LG Incite, you may be able to run it on other Windows Mobile devices as well, although your mileage may vary.

If you purchased an JavaFX-enabled HTC Diamond at JavaOne, we recommend that you update your device to this release.  Although not required, you may also want to uninstall your previous release before installing and then make sure you install to "internal storage."  We still have more work to do and will be updating this stack again in the future, but go ahead and grab yourself a copy, have fun, and talk to us about it!

Thursday Jul 16, 2009

Reviews Interactive recently spoke with JavaFX developer Fabrizio Giudici, a prominent and highly-respected blogger in the JavaFX community who writes regularly for both Java.net and DZone. Fabrizio said he is particularly interested in using JavaFX on mbile devices, which he stated is a great

platform to give applications “all the bells and whistles.” Read more ...


Note: This post is the first in a series of ongoing interviews Reviews Interactive is conducting with product experts who use various Sun technologies and blog about their experiences to both share their insight and examples, as well as help other developers better understand these technologies. Reviews interactive will talk to these experts to discuss new product updates and releases, how they are utilizing the technologies in their current projects, and what they hope to see in the future. 

Friday Jul 10, 2009

We are absolutely thrilled that Indaba has launched the Indaba Session Console 2.0 using JavaFX.  Although they started with Flash, they found that JavaFX enabled them to provide their users with a more powerful and more flexible experience.  Some of the top benefits include:

  • Play and Record High-quality audio
  • Apply audio effects in real-time
  • Simplified workflow (record directly into the tool, no need for separate, third party audio recording tools)
  • online/offline mode (selecting "save" publishes to cloud

But rather than listen to us talk about it, hear what Indaba has to say!  Or perhaps you'd like to know what Weezer's Rivers Cuomo thinks about it? (taken from Indaba's press release):

"I got different companies contacting me all the time trying to get me excited about their products, and most of the time I just don't care. But this particular application, the Indaba Music Console caught my fancy.  It's like a simplified version of any of these complex professional recording programs that no one like me knows how to use. It's going to open the door for a giant population of musicians out there, a giant resource for somebody like me."

(he also said some nice things about JavaFX in a video that we'll hopefully be able to share with you in the future - and by the way Rivers, we love you too!)

If you want to check it out you can sign up for an account (free & paid membership options available) at Indabamusic.com!

Tuesday Jun 30, 2009

If you're a Mac user and access javafx.com pages with embedded applets,, such as the JavaFX samples or documents on the Learn page, you may have noticed a new warning popping up, even for applets you've run before:

This new dialog box is appearing because Apple has changed to a site/URL-based security model in one of its recent Java updates. You can keep this message from popping up repeatedly by selecting the checkbox that says Allow all applets from "javafx.com" access.

Monday Jun 29, 2009

Here's a quick-and-easy video player written in the JavaFX Script programming language. First, place your video clip into the same directory as this source code. Next, edit the code in red (clip name, scene with, and scene height) to match your particular video. Finally, compile and run the program. Clicking on the screen will pause/unpause playback.

Step 1: Add Import Statements

import javafx.scene.Scene;
import javafx.stage.Stage;
import javafx.scene.paint.Color;
import javafx.scene.media.*;

Step 2: Define Media-Related Variables

def vid = "{__DIR__}video-clip.flv"; // CHANGE AS NEEDED

var isPlaying = false;

def myMediaPlayer = MediaPlayer {
        media: Media {source: vid}
}

def myMediaView = MediaView {

    onMousePressed: function(event){

        // take action
        if(isPlaying){
            myMediaPlayer.pause();
        }else{
            myMediaPlayer.play();
        }

        // toggle play state
            isPlaying = not isPlaying;
    }

    mediaPlayer: myMediaPlayer
}

Step 3: Render Player

function run(){
    Stage {
        title: "JavaFX Video Player"
        scene: Scene {
            width: 800 // CHANGE AS NEEDED
            height: 600 // CHANGE AS NEEDED

            fill: Color.BLACK
            content: [myMediaView]
        }
    }   
}