Joe Hartley

Mass education gets personal.

Thursday Mar 13, 2008

As you saw from my last post, Sun held its annual Worldwide Education & Research Conference (WWERC) two weeks ago. (Check out some of the coverage in the blogosphere, especially some of the blogs from our Sun Campus Ambassadors.) As I was preparing for my presentation at the conference, I rediscovered Revolutionary Wealth, a book by two of my favorite authors, Heidi and Alvin Toffler.  Back in the early 1980s, Alvin Toffler first coined the concept of "prosumers": the idea that consumers become involved in the production process.  As prescient as Toffler was, I'm sure even he couldn't have imagined how open source, community development and social networking technologies make "prosumption" possible on an unprecedented scale.  (It irks me that Donald Tapscott, who wrote Wikinomics, claims to have coined this term and concept, but I digress.)

Anyway, the Tofflers have written a beautiful chapter about education that everyone should read. Here's an excerpt:

"Mass education designed for the industrial age meets the needs of neither the pre-industrial village nor the post-industrial future.  Rural education—indeed , all education—has to be totally reconceptualized.  Today technology offers educators a tool for customizing education to the diverse cultures and needs of small groups and even individuals."
We are approaching a time when we will be able—inexpensively—to put in every village some kind of computer connected in some way to the outside world. A time when children, given the chance, can, as we saw in India, teach themselves to access the Internet. A time when multiplayer gamers can advance their own learning through distant online mentors.

This time isn't in the future. It's here now. At the ERC last week, I sawit. Aaron Walsh, director of the Media Grid Immersive Education Initiative, showed a demo of a virtual world in which students can meet at the Valley of the Kings in Egypt and explore the pyramids instead of just reading about them. They can walk through the tombs, look around, and even fly through the air to see things up close that they couldn't necessarily see in the real world.

The creators of this lesson have figured out how to bring multiple digital media sources together in the same virtual world, thus creating an even more interesting way to learn by accident and discovery instead of rote memorization and regurgitation.  This new way of bring the virtual world to the real world—and real worlds to the virtual—may be one of the best examples so far of providing the personalized and individualized learning that the Tofflers talk about in their book.

Organizations like the New Media Consortium are exploring ways to use these new technologies to advance learning. On February 24, NMC announced a $250,000 two-year collaboration with Sun to launch the Open Virtual Worlds Project, an effort that is aimed at making it easier to learn, work, and exchange ideas in virtual space. The project will develop a range of standards-based, portable open-source educational spaces, content, and objects, and use them to extend Sun's open source Project Darkstar and Project Wonderland platforms. It's an exciting time to be involved in education, that's for sure.


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Modern Towers of Babel.

Monday Feb 25, 2008

 
 

In the original Tower of Babel story, all the humans on earth spoke a single language and lived in a single place. They decided to build a structure that would reach into the heavens and implicitly show that humans were as powerful as God. Well, God had other plans. He invented a multitude of languages and scattered the people across the world. The Tower of Babel project was abandoned.

In the 21st century remake of this story, humans accidentally invented social network sites. Millions of people, primarily college-aged adults, join the communities. They start engaging in the communities in an attempt to build as large a “Friends” list as possible. Well, it's hard to interact with millions of people, so members create groups within these larger communities. (Facebook now hosts thousands of groups appealing to every interest conceivable, from Burritos in Oxford to Friends of the Sun Microsystems Foundation.) Sometimes they create separate communities altogether, such as LinkedIn (for professional networking). In fact, many people lose confidence in these new "Towers of Babel" and try to leave them, only to discover that leaving isn't as easy as joining.

Yet social networking as a technology is a powerful extension of the quintessential human strategy of banding together for a common interest. Think of the cavemen, who had to work as a team to take down the larger and more powerful wooly mammoths. How can organizations—be they corporate or academic—use this technology without losing the trust of their members? As Facebook and MySpace attempt to become a platform upon which others build their communities, what assurances do we need that our members won't be exploited beyond their willingness to be exploited? Should we instead build our own communities on stand-alone technology platforms where we can assure our members are protected?

Answering these questions is one of the key objects of our annual Worldwide Education & Research Conference this week in San Francisco . We've got an incredible array of speakers on the power and limits of communities. We're streaming the main presentations over the Web if you want to watch in real time (the link will be live on February 27), and we'll make them available asynchronously for later playback as well.

The first Tower of Babel didn't work out so well because of divine intervention. Perhaps these modern-day Towers can be effectively harnessed for productive use, but not without changing the fundamental compact that exists between a community and its members. Because unlike the real world, it's much easier to scatter on the Web if the Tower starts to crumble.

By the way, here's the original story from the Book of Genesis:

And the whole earth was of one language, and of one speech. And it came to pass, as they journeyed from the east, that they found a plain in the land of Shinar; and they dwelt there. And they said one to another, Come, let us make brick, and burn them thoroughly. And they had brick for stone, and slime had they for mortar. And they said, Come, let us build us a city and a tower, whose top may reach unto heaven; and let us make us a name, lest we be scattered abroad upon the face of the whole earth. And the Lord came down to see the city and the tower, which the children builded. And the Lord said, "If as one people speaking the same language they have begun to do this, then nothing they plan to do will be impossible for them." Come, let us go down, and there confound their language, that they may not understand  one another's speech. So the Lord scattered them abroad from thence upon the face of all the earth: and they left off to build the city. Therefore is the name of it called Babel; because the Lord did there  confound the language of all the earth: and from thence did the Lord scatter them abroad upon the face of all the earth.

 (Image: The Tower of Babel by Pieter Brueghel the Elder (1563), courtesy of Wikipedia.)

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Don't call him a cowboy 'til you've seen him ride.

Thursday Oct 04, 2007

“What do you do for a living?” It's a typical American question that was posed to me in an atypical setting and by an audience that for me, answers the question “Why do you care so much about today's students, since they don't buy your products?”

I volunteer as an Assistant Scoutmaster for my son's Boy Scout troop and go to summer camp for a week immediately following the Fourth of July. The camp food is awful, so one night I convinced my 12-year-old to do the horseback-ride-sleep-under-the-stars experience. He didn't know that my real motivation was gastronomic: the ride included a real steak barbecue rather than Sysco processed food.

The camp employees who prepped the horses, led us on our ride and cooked the food are known as Wranglers. My stereotype of “wranglers” is that they're not the sharpest tools in the shed; otherwise they'd be doing something else. Also, at Boy Scout camp you never really know the age of the staff, as they span from high school to post-college. Between the dirt and natural variation in maturity I had no idea how old our wranglers were.

When we sat down to eat, we made small talk, and the lead wrangler eventually asked me the “What do you do for a living” question. When I evasively answered that I was in “the computer business,” it set off an interesting conversation. He admitted that he didn't know anything about computers but that one of the other wranglers did and was actually writing a video game. All of a sudden my son became very interested because he is very much into video games and has been “writing” the story for a RPG. (I'm still not quite sure what an RPG is, but I learned it stands for “role-playing game.”) The game-writing wrangler wouldn't disclose any details of his game—or about his staff of 18 people—because we hadn't signed non-disclosure agreements. (Where are the lawyers when you need them?)

At this point, the third wrangler, who had remained silent so far, asked where I worked. When I told him that I worked at Sun, the conversation took another twist. He began to tell me things I didn't even know about my company and its technology as it relates to Internet gaming. He then educated me about the pros and cons of Java vs. Microsoft's Silverlight vs. Macromedia something or other. I was amazed how much he knew about all three–and he wasn't even the future video game designer mogul!

When dinner was over, I just had to ask how old these wranglers were. The future media game mogul was 17. The future industry analyst was 15. My effort to avoid camp food became a real-life example of why we at Sun care about today's students even though they don't directly buy our products. Today's student is tomorrow's developer, customer and decision-maker. That much became clear to me that night under the stars. 

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Credibility and the Internet.

Thursday Sep 20, 2007


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