Articles related to JavaFX Script Mike's Weblog

Thursday Sep 24, 2009

Yesterday I uploaded the new version 1.2 of the library FXUtil for inverse kinematics with JavaFX Script.[Read More]

Monday Jul 13, 2009

It's been quiet for a while around here. I have to apologize for that. Most of the time I was working on a new little project of mine to refreshen PHP, HTML, and CSS and to learn how to write applications for Facebook. It was fun, but unfortunately everything else had to suffer. Anyway, here is the result: Netopyr Game Center. I hope you enjoy it.

Good news is, that my vacation is approaching fast and I will hopefully find some time to migrate FXUtil (a library for using inverse kinematics with JavaFX Script) to JavaFX 1.2, update the website, write a new post for this blog etc. etc. ;-)

Wednesday Apr 15, 2009

Today is a great day for every developer of JavaFX Mobile applications. You wonder why? Because the JavaME SDK 3.0 was released. Congratulations to the whole team! :-)

Some people might be wondering now, JavaME SDK – JavaFX Mobile, where is the connection?

[Read More]

Wednesday Mar 18, 2009

Today I published the first part of the tutorial for doing inverse kinematics with the library FXUtil. It focuses on the static structure - or skeleton - of an animated object.

[Read More]

Monday Mar 09, 2009

Today's post focuses on optimizations for the core JavaFX runtime.

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Tuesday Mar 03, 2009

The fourth part of my series about best practices for JavaFX Mobile Applications focuses on image loading.[Read More]

Sunday Mar 01, 2009

Last Friday I received the official notification, that our proposal for JavaOne 2009 was accepted. Yahooooooo! There were more than 1300 submissions, anybody still believing Java is dead? :-)

I am really looking forward to meet the many, many people from the JavaFX team, with whom I have worked for such a long time. Most of them I have never met in real life. Hopefully I am also able to meet some of the readers of my blog. This will be a great chance for discussions and to learn how users see JavaFX and where we should put more focus on.

Certainly I am also looking forward to do the BOF "Spice Up Your JavaFX Mobile Applications with Rich Multimedia" with my colleague. This is a must-see for anybody who wants to do fancy stuff with audio and video on mobile phones! :-)

I'll see you at JavaOne!

Friday Feb 27, 2009

Yesterday was probably the best day of my (admittedly short) life as a blogger. Mike's Weblog made it into the Popular Blogs section at blogs.sun.com. Today I share a little tutorial-teaser to play with.

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Thursday Feb 26, 2009

I just uploaded a new version of my library for inverse kinematics with JavaFX Script. It is now compatible with the JavaFX 1.1 SDK. You can download it from www.fxutil.com.

Tuesday Feb 24, 2009

Part 3 of my series with tips how to improve performance and reduce footprint of JavaFX Mobile applications.[Read More]

Monday Feb 23, 2009

Part 2 of my series with tips how to improve performance and reduce footprint of JavaFX Mobile applications.
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Sunday Feb 22, 2009

This is the first part of a little series about lessons we have learned while preparing the release of JavaFX Mobile and give some hints how to improve the performance of JavaFX Mobile applications.

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Tuesday Jan 20, 2009

My library for inverse kinematics with JavaFX Script can be downloaded now. I created a small webpage www.fxutil.com to access the jar, the API documentation and soon one or two tutorials.[Read More]

Thursday Jan 08, 2009

During our vacation we had some snow, which was nice, but not enough for skiing. That gave me enough time to work on this little library I was thinking about. It allows to use inverse kinematics to animate objects in JavaFX Script.[Read More]

Thursday Dec 25, 2008

Merry Xmas and a happy new year to everybody.

 I hope to be able to work on a new library for JavaFX during my vacation, which I was thinking about in the last couple of days. It's going to be a nice little thing, I think, so stayed tuned!