It's been quiet for a while around here. I have to apologize for that. Most of the time I was working on a new little project of mine to refreshen PHP, HTML, and CSS and to learn how to write applications for Facebook. It was fun, but unfortunately everything else had to suffer. Anyway, here is the result: Netopyr Game Center. I hope you enjoy it.
Good news is, that my vacation is approaching fast and I will hopefully find some time to migrate FXUtil (a library for using inverse kinematics with JavaFX Script) to JavaFX 1.2, update the website, write a new post for this blog etc. etc. ;-)
Today is a great day for every developer of JavaFX Mobile applications. You wonder why? Because the JavaME SDK 3.0 was released. Congratulations to the whole team! :-)
Some people might be wondering now, JavaME SDK – JavaFX Mobile, where is the connection?
[Read More]Today I published the first part of the tutorial for doing inverse kinematics with the library FXUtil. It focuses on the static structure - or skeleton - of an animated object.
[Read More]Today's post focuses on optimizations for the core JavaFX runtime.
[Read More]Last Friday I received the official notification, that our proposal for JavaOne 2009 was accepted. Yahooooooo! There were more than 1300 submissions, anybody still believing Java is dead? 
I am really looking forward to meet the many, many people from the JavaFX team, with whom I have worked for such a long time. Most of them I have never met in real life. Hopefully I am also able to meet some of the readers of my blog. This will be a great chance for discussions and to learn how users see JavaFX and where we should put more focus on.
Certainly I am also looking forward to do the BOF "Spice Up Your JavaFX Mobile Applications with Rich Multimedia" with my colleague. This is a must-see for anybody who wants to do fancy stuff with audio and video on mobile phones! 
I'll see you at JavaOne!
Yesterday was probably the best day of my (admittedly short) life as a blogger. Mike's Weblog made it into the Popular Blogs section at blogs.sun.com. Today I share a little tutorial-teaser to play with.
[Read More]This is the first part of a little series about lessons we have learned while preparing the release of JavaFX Mobile and give some hints how to improve the performance of JavaFX Mobile applications.
[Read More]Merry Xmas and a happy new year to everybody.
I hope to be able to work on a new library for JavaFX during my vacation, which I was thinking about in the last couple of days. It's going to be a nice little thing, I think, so stayed tuned!