JavaFX Look and Feel
Im my previous post, I demonstrated how easy it is to create applications using JavaFX script with NetBeans IDE. I shall extrapolate this knowledge to include customized Look and Feel (L&F) using the existing Swing Look and Feels. If you remember it well, the earlier demo used the default "Metal" look and feel, which I detest. I find it somewhat ugly. Windows Look and Feel is somewhat better, but JGoodies L&F is cool. I shall use the Windows L&F.
The listing is pretty same as the previous demo. I dont need the function square() here, so I have removed it. Here, I shall focus entirely and just on the L&F. The procedure is same as the previous post. The source listing is somewhat different.
/*
* TestLAF.fx
*
* Created on 08.12.2007, 10:23:22
*/
package lookandfeel;
/**
* @author Mithun Sridharan
*/
import javax.swing.JFrame;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.lang.System;
import java.lang.Math;
import com.sun.java.swing.plaf.windows.WindowsLookAndFeel;
import javax.swing.UIManager;
var frame = new JFrame();
frame.setResizable(false);
var n = 0;
var button = new JButton("Press me"
;
UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"
;
frame.getContentPane().add(button);
button.addActionListener(new ActionListener() {
operation actionPerformed(event) {
System.out.println(n);
n++;
}
});
frame.pack();
frame.setVisible(true);
The code is pretty self-explanatory. I've imported the UIManager and the WindowsLookAnd Feel classes and have used them using the code:
UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"
;
On compiling and running the example, the UI changes from:
to:
Isn't it simple. With the existing Swing know-how, its just easy to use JavaFX.
Posted at 10:59AM Dec 08, 2007 by mithun in JavaFX | Comments[0]