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Thursday May 21, 2009
Second Article on Writing the JavaFX Pac-Man Game Published
The second article of a series, "Writing the Pac-Man Game in JavaFX - Part 2", is published today. In the first article, I introduced a data model expressed in Java and the JavaFX drawing logic of the maze. In the 2nd article, the animation of the Pac-Man character is detailed. When you are reading, you can click on the java web start links to see the Pac-Man opening and closing mouths, and gradually moving inside the maze. The keyboard handling logic is introduced as well. Some JavaFX features demostrated in these two articles include: . shapes . animation . keyboard handling . java code integration . Transfromation Hope you can enjoy reading the articles. You can use arrow keys to control the Pac-Man character to move around and gobble dots. Try the never-to-die version of the game by clicking the below screenshot:
Other Related Articles: Posted at 11:54PM May 21, 2009 by morningstar in JavaFX | Comments[1] |
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it looks very nice now :)
Posted by Vaibhav on May 22, 2009 at 09:10 PM PDT #