What after Second Life? Home.
Last week, Sony unveiled their version of Second Life, available for the Playstation 3. It's free. It's a community. It's a communication tool. But most of all, it's a commerce. Micro transaction galore for a thriving gaming industry. Just like the ring tones/games purchases for cell phones, "Home" will become a marketplace. Hopefully, generating
millions/billions in revenue... and recoup their loss on every systems they are selling.
I hope Sony doesn't make yet another poor decision on execution. For their sake (and their shareholder's sake), they'd better run on our coolthreads servers to save space/power (meaning: cut down their expenses), run Solaris (to avoid security attacks) and maybe give us a Sun Island where we can have a virtual global headquarters. I'd like to have a window office please ;-)