Runescape Followup
At the weekend, I decided to give Runescape a try for myself, to see just how great it was, and to hopefully be a fount of all knowledge when Duncan asks me questions.
I never know what to call my character in games like this. Rather than pick a name based on an inanimate object and a number such as birdseed101 or cannonfodder4, I decided to use a generator. Here's a good starting point, if you're ever stuck. I stupidly started with the Fantasy Character Generator, and got back wonderful examples like:
Krife is a quirky beekeeper with strawberry blond hair and bluish gray eyes, who is terrified of dogs.
Raby is a dimwitted recluse with red hair and grayish green eyes, who is extremely large.
Gioru is a attractive shipwright with gray hair and golden eyes, who wears a distinctive amulet.
then wised up and used the Fantasy Name Generator
Picking how your avatar looks I'm sure tells others a lot about you. I'm just not a "rainbow socks" kind of person. I went for basic black with a minimum amount of facial hair. I was looking for the option to beef up my muscles (like in a recent Myst demo), but they don't seem to have that.
The tutorial is excellent, but so much to learn (and remember). Duncan seems to have grasped it all. I should have taken notes.
Into the real game.
I love the way they've handled avatar collision by just ignoring it. It's a little disconcerting to have others walk right through you or to magically appear as you move away from the same spot they were occupying, but you get used to it after a while and it certainly makes the code easier.
After two or three hours of this, I'd completed a quest (getting flour, milk and eggs for the cook) and was half way through another. Duncan and I have added each other to our Friends list, and can now easily see when we are online. We've even visited a few places together. It's incredibly easy to move from one server to another and join up with your friends avatar.
Some observations:
- There are a lot of people out there spoiling for a fight. Everywhere
I went. Luckily nobody wanted to fight with me. I'm not sure I'm strong
enough yet. I admit I'm not wandering around with my weapons drawn.
Maybe it's as simple as that.
- The inane chat! Just like some chat forums or IRC groups I've hung
around in. Probably the same people.
- It's a little surreal to see several fires blazing away in grid patterns at certain locations. I guess that a required action as part of a quest, and several people are doing it. Still, it's weird.
All great fun though. And you can't beat the price. I'll be back next weekend.
( Dec 11 2006, 11:58:53 AM PST ) [Listen] Permalink Comments [12]
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Posted by Anonymous, internet superhero on December 11, 2006 at 01:03 PM PST #
What do you mean "spoiling for a fight"? People can't fight you outside of the wilderness in the free servers. If you see two humans engaged in combat, one (or both!) of them are computer-controlled.
You should keep your weapon out, it saves space in your pack for more items.
Lots of fires are lit to raise the firestarting skill. The higher this skill, the easier it is to start fires. Fires are used often by cooks, so being able to have a high skill in it is useful.
Posted by Anonymous, internet superhero on December 11, 2006 at 01:03 PM PST #
Posted by Jeremy on December 11, 2006 at 03:16 PM PST #
Thanks. You see. I didn't know that. It seemed everywhere I went I kept seeing two characters in combat, so I assumed that one of them was "spoiling for a fight". Now I know that, my weapon will be out.
A little knowledge is a dangerous thing. The more I get into this, the more I realize that it could entirely consume all my spare time.
I understand about improving your fire-starting skills. The fact that they are all being lit together (and laid out on a grid), suggests that there is an activity or quest happening at that place (a farm was one example), that it requiring that task, rather than everybody suddenly think "this looks like a good place to improve my fire-starting skills". That's all.
Posted by Rich Burridge on December 11, 2006 at 03:22 PM PST #
Posted by Jeremy on December 11, 2006 at 03:28 PM PST #
Posted by Dag on December 11, 2006 at 04:15 PM PST #
Posted by Rich Burridge on December 11, 2006 at 04:53 PM PST #
Runescape, like all MMORPGs, will start to consume your life. If you're lucky, you'll realize pretty soon that you are spending all your time playing a not-very-fun game for virtual rewards.
Unfortunately, I was around level 60 before I realized how much time I had wasted.
You should be watchful over your son when he's in the game, more so than some others like WoW. Because of the lower average age of Runescape players, scammers are very common. He may not be savvy enough to know when somebody's taking advantage of him.
Lastly, check out Tip.it. It's a very useful site, has things like quest guides and experience calculators. The forums are also pretty good, though with an unfortunately strong 'RTFM' mentality.
Posted by Anonymous, internet superhero on December 11, 2006 at 07:36 PM PST #
W.r.t. the fire grids: I think I'm explaining it badly. It's more of a programming artifact, in that when there is more than one fire in a certain area, the fires are rendered on, what could be taken as grid points. That's all.
Posted by Rich Burridge on December 11, 2006 at 07:46 PM PST #
Posted by Seth Hadley on December 12, 2006 at 08:12 PM PST #
Posted by Leslie Viljoen on December 20, 2006 at 03:10 PM PST #
Posted by Rich Burridge on December 20, 2006 at 04:08 PM PST #