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20060926 Tuesday September 26, 2006

Boost and 64-bit mode again

Here is the quote from comments I received from Lars Fuerstenberg:

I used your patch to build Boost 1.32 in 64-bit mode with the latest
Sun compiler patches. With the comandline:
bjam "-sBUILD=<threading>multi <runtime-link>dynamic <instruction-set>v9" \
     "-sTOOLS=sunpro" -sSUNPRO_CXX="CC -xtarget=native64 -xarch=v9 -xcode=abs64 -I\"../../../\" "
I was able to compile filesystem, program_options and iostreams
(these are all Boost libraries that we need for our product).
Our applications run without problems using these libraries.

Thanks Lars!
Permalink Comments [3]

Trackback URL: http://blogs.sun.com/sga/entry/boost_and_64_bit_mode1
Comments:

Terrific work, and thanx both to Simon and Lars!

Posted by Vijay Tatkar on October 31, 2006 at 10:25 PM MSK #

is there any way to get the latest RC of boost to compile boost::thread? I've tried everything, but it keeps making 32-bit libraries. It seems to ignore anything I put in the user-config.jam or in the environment. This is driving me nuts.

Posted by Nathan Ollerenshaw on May 04, 2007 at 04:26 AM MSD #

I try to investigate this problem but you can ask Boost developer and users also on corresponded mail list http://boost.org/more/mailing_lists.htm#users

Posted by Simon on May 04, 2007 at 12:37 PM MSD #

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