
Monday May 05, 2008
So You Wanna Have a Second Life Party....
The party
is over. The streamers have been picked up, the avatars
have gone home. And I think we've answered the question that my
chairman, Scott McNealy, raised at his Second Life training - as he
made his avatar jump really high and laughed with his trainers - "This
is really fun. But what's its business purpose?"
Two purposes in my mind: the first was to encourage our folks -
including our executives, btw - to try a new technology. The
second was to give employees around the world the opportunity to hear a
series of our leaders talk about the company, regardless of location.
Here are some facts:
Average number of attendees in the
central arena for presentations: 185
Number of webstream viewings:
1751
Number of new avatars added:
over 600
Number of training sessions held:
too many to count
Number of presenting executives:
14
Size of presentation hall:
largest in Second Life. Built over four
islands to allow lots of employees to attend the Town Halls
Number of "skiers" on the SL Alpine
Run: don't know...we're still
picking up virtual broken skis and poles! Fortunately, avies bounce
better than humans so no injuries
Number of dancing fools in Club Java:
sooooo many! Alas, we only captured a handful on film:

Club Java dancers: 6 (and they're still dancing since last week!)
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While the cost of Second Life is virtually (no pun intended!) free, the
preparation for the event clearly was not. We invested hundreds
of hours of time in getting ready. We had to do the training, help
folks develop their avatars, create the virtual arena and playgrounds,
work out the technical issues.
The payoff, though, made it all worthwhile. As I said to one of
our execs after he finished presenting, "You just reached 600 employees
in 30 minutes. Not a bad ROI for your time!"

My avatar walking on stage.
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Jonathan, Chris and Don ready to go.
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Mike Dillon, our chief legal counsel, commented that in a way it felt
like a giant conference call but with visuals. A fair comment, I
think. We have a lot to
learn about how to best use the technology, which continues to evolve
rapidly. For example, presenters who were already very
comfortable with Second Life, such as
Rich Green and Jonathan Schwartz, were able to not only present to
the crowd but instant message individuals in-between comments.
This
moved their presentations from a speech with Q&A at the end to a
much more personal encounter. Interesting....
So there were no train wrecks. The system did not crash.
People brought their sense of adventure and sense of humor, which
helped make the day fun and participative. We did have issues on
people being able to hear the comments, but I think we addressed most
of those on the fly. There was that naked and bald issue, of
course, where slow resolution of your avatar caused your body to be
seen before your clothing, and hair was disturbingly slow to
appear. Fortunately, in Second Life, you have the body you choose
and your most naked self appears to be covered with gray ace bandages,
top to bottom.
Would I do it again? Oh yes, I would. Although I'm thinking
now about more targeted audiences for a specific executive to go after
- a Second Life session held with engineers, for example, where they
could talk with our Technical Management Team.
Did you go? Did you try to go? Would you want to go?
Let me know so we can do better next time!
Posted by terrymckenzie
( May 05 2008, 01:02:17 PM PDT )
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