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I managed to get an early prototype of Embedded Swing working in Wonderland


With the help of Igor Kushnirskiy, and also Kevin Rushforth, I've managed to get a prototype of Embedded Swing running inside Project Wonderland. This allows Swing lightweight components to be textured onto 3D objects.

Here is a snapshot of a working copy of part of the SwingSet2 TableDemo (with a friendly avatar nearby). But this still shot can't adequately convey the excitement I felt when I actually was able to scroll and manipulate the app! There are still some bugs and some performance issues but it is definitely another real-life validation of the Embedded Swing project. This will mean that developers will have access to Swing's 2D GUI power at their disposal when writing 2D and 3D share-aware apps in Wonderland.

Here is the link to the snapshot:


This work is currently planned to be productized in Release 0.5.

Updated: to add the image in-line.
 

 
 
 
 
 

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